feat: add progression logic for puzzle residences
- Implemented functions to manage puzzle progress including checking if residences are started, complete, and unlocked. - Added utility functions to retrieve piece IDs based on residence and route. - Introduced a new TypeScript file for progression management. - Integrated puzzle data configuration and residence data for seamless progression tracking.
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@@ -378,6 +378,7 @@ const ChenyunInternalization = () => {
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<Narration
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visible={narrationVisible}
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audioChannelId="chenyun-internalization-narration"
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audioSrc={getPublicPath('audio/chenyun/mp3_chenyun_36.mp3')}
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onClose={() => {
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setNarrationVisible(false)
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setVisible(true)
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