feat: 添加全局键盘快捷键和更新故居数据,提升用户体验
- 在 main.tsx 中添加全局键盘快捷键功能,允许用户通过 Ctrl+Shift+R 重置所有缓存。 - 更新多个故居的拼图数据,增加黄炎培和鲁迅的相关信息,丰富学习内容。 - 调整 ResidenceLayout 组件以支持新的故居,确保数据一致性。 - 清理不再使用的拼图布局配置文件,提升代码整洁性。
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@@ -18,6 +18,8 @@ interface ClueStore {
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getSceneClues: (sceneId: string) => Clue[];
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// 重置指定场景的线索
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resetSceneClues: (sceneId: string) => void;
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// 重置所有线索
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resetAll: () => void;
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}
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export const useClueStore = create<ClueStore>()(
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@@ -68,6 +70,10 @@ export const useClueStore = create<ClueStore>()(
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clues: clues.filter((c) => !c.id.startsWith(sceneId)),
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});
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},
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resetAll: () => {
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set({ clues: [] });
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},
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}),
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{
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name: "clue-storage", // localStorage key
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@@ -0,0 +1,177 @@
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import { create } from "zustand";
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import { persist } from "zustand/middleware";
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interface HuangyanpeiStore {
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// 存储每个场景(place)的已访问展品ID集合
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// 格式:{ place1: Set<1, 2>, place2: Set<1, 2>, ... }
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visitedExhibits: Record<string, Set<number>>;
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// 标记展品为已访问
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markExhibitVisited: (place: string, exhibitId: number) => void;
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// 检查展品是否已访问
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isExhibitVisited: (place: string, exhibitId: number) => boolean;
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// 获取某个场景已访问的展品ID数组
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getVisitedExhibits: (place: string) => number[];
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// 重置某个场景的访问记录
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resetPlace: (place: string) => void;
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// 重置所有访问记录
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resetAll: () => void;
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// ========== 体悟模块状态 ==========
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// 存储每个reflection场景的已完成cursor ID集合
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// 格式:{ scene1: Set<1, 2>, scene2: Set<1, 2>, ... }
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visitedReflectionCursors: Record<string, Set<number>>;
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// 标记reflection cursor为已完成
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markReflectionCursorVisited: (scene: string, cursorId: number) => void;
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// 检查reflection cursor是否已完成
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isReflectionCursorVisited: (scene: string, cursorId: number) => boolean;
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// 获取某个reflection场景已完成的cursor ID数组
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getVisitedReflectionCursors: (scene: string) => number[];
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// 重置某个reflection场景的cursor记录
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resetReflectionScene: (scene: string) => void;
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// 重置所有reflection cursor记录
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resetAllReflectionCursors: () => void;
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}
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// 将 Set 转换为数组以便序列化
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const serializeVisitedExhibits = (
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visitedExhibits: Record<string, Set<number>>
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): Record<string, number[]> => {
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const serialized: Record<string, number[]> = {};
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for (const [place, exhibits] of Object.entries(visitedExhibits)) {
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serialized[place] = Array.from(exhibits);
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}
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return serialized;
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};
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// 将数组转换回 Set
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const deserializeVisitedExhibits = (
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serialized: Record<string, number[]> | undefined
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): Record<string, Set<number>> => {
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if (!serialized || typeof serialized !== "object") {
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return {};
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}
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const visitedExhibits: Record<string, Set<number>> = {};
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for (const [place, exhibits] of Object.entries(serialized)) {
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if (Array.isArray(exhibits)) {
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visitedExhibits[place] = new Set(exhibits);
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} else {
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visitedExhibits[place] = new Set();
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}
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}
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return visitedExhibits;
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};
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export const useHuangyanpeiStore = create<HuangyanpeiStore>()(
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persist(
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(set, get) => ({
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visitedExhibits: {},
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markExhibitVisited: (place: string, exhibitId: number) => {
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set((state) => {
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const currentExhibits =
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state.visitedExhibits[place] || new Set<number>();
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if (!currentExhibits.has(exhibitId)) {
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const newExhibits = {
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...state.visitedExhibits,
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[place]: new Set([...currentExhibits, exhibitId]),
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};
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return { visitedExhibits: newExhibits };
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}
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return state;
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});
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},
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isExhibitVisited: (place: string, exhibitId: number) => {
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const { visitedExhibits } = get();
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return visitedExhibits[place]?.has(exhibitId) || false;
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},
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getVisitedExhibits: (place: string) => {
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const { visitedExhibits } = get();
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return Array.from(visitedExhibits[place] || []);
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},
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resetPlace: (place: string) => {
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set((state) => {
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const newExhibits = { ...state.visitedExhibits };
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delete newExhibits[place];
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return { visitedExhibits: newExhibits };
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});
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},
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resetAll: () => {
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set({ visitedExhibits: {} });
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},
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// ========== 体悟模块状态 ==========
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visitedReflectionCursors: {},
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markReflectionCursorVisited: (scene: string, cursorId: number) => {
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set((state) => {
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const currentCursors =
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state.visitedReflectionCursors[scene] || new Set<number>();
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if (!currentCursors.has(cursorId)) {
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const newCursors = {
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...state.visitedReflectionCursors,
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[scene]: new Set([...currentCursors, cursorId]),
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};
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return { visitedReflectionCursors: newCursors };
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}
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return state;
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});
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},
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isReflectionCursorVisited: (scene: string, cursorId: number) => {
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const { visitedReflectionCursors } = get();
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return visitedReflectionCursors[scene]?.has(cursorId) || false;
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},
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getVisitedReflectionCursors: (scene: string) => {
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const { visitedReflectionCursors } = get();
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return Array.from(visitedReflectionCursors[scene] || []);
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},
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resetReflectionScene: (scene: string) => {
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set((state) => {
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const newCursors = { ...state.visitedReflectionCursors };
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delete newCursors[scene];
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return { visitedReflectionCursors: newCursors };
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});
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},
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resetAllReflectionCursors: () => {
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set({ visitedReflectionCursors: {} });
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},
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}),
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{
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name: "huangyanpei-storage", // localStorage key
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partialize: (state) => ({
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visitedExhibits: serializeVisitedExhibits(state.visitedExhibits),
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visitedReflectionCursors: serializeVisitedExhibits(
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state.visitedReflectionCursors
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),
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}),
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onRehydrateStorage: () => (state) => {
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if (state) {
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// 确保反序列化后的数据格式正确
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state.visitedExhibits = deserializeVisitedExhibits(
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state.visitedExhibits as any
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);
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state.visitedReflectionCursors = deserializeVisitedExhibits(
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state.visitedReflectionCursors as any
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);
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}
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},
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}
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)
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);
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@@ -0,0 +1,4 @@
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export { useChenyunStore } from "./chenyunStore";
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export { useHuangyanpeiStore } from "./huangyanpeiStore";
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export { useClueStore } from "./clueStore";
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export { usePuzzleStore } from "./puzzleStore";
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@@ -17,6 +17,9 @@ interface PuzzleStore {
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// 重置指定故居的所有碎片
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resetPuzzles: (residence: string) => void;
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// 重置所有碎片
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resetAll: () => void;
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// 获取收集进度
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getPuzzleCollectProgress: (residence: string) => number;
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}
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@@ -126,6 +129,10 @@ export const usePuzzleStore = create<PuzzleStore>()(
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delete newPuzzles[residence];
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set({ puzzles: newPuzzles });
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},
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resetAll: () => {
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set({ puzzles: {} });
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},
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}),
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{
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name: "puzzle-storage", // localStorage key
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