feat: add puzzle residence configuration and reflection progress logic

- Introduced `puzzleResidences.ts` to define puzzle residence configurations including properties like display name, position, and puzzle availability.
- Added `reflectionProgress.ts` to manage badge unlocking logic based on place completion, including functions to determine unlocked badges and video sources for scenes.
This commit is contained in:
zhongyidian committed 2026-04-27 11:49:30 +08:00
1 parent e0fa47d21a
commit f5f36f75b5
153 files changed
+3846 -2352

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+115 -75
View File
@@ -1,5 +1,5 @@
import { Outlet, useMatches, useLocation } from 'react-router-dom'
import { useState, useEffect, useRef, useMemo } from 'react'
import { useState, useEffect, useRef, useMemo, useCallback } from 'react'
import { createPortal } from 'react-dom'
import { getPublicPath, getStaticImage } from '@/lib/utils'
import type { VideoRouteHandle } from '@/router/types'
@@ -21,6 +21,8 @@ const RESIDENCES_WITH_PUZZLE = [
'sunzhongshan',
'luxun',
'maozedong',
'nieer',
'zhangleping',
] as const
/**
@@ -48,6 +50,8 @@ const ResidenceLayoutContent = () => {
const [isFlying, setIsFlying] = useState(false) // 标记是否正在飞行
const puzzlePieceRef = useRef<HTMLDivElement>(null)
const animationInProgressRef = useRef<boolean>(false) // 防止重复执行动画
const animationCompletionRef = useRef<(() => void) | null>(null)
const animationCompletionCallbackRef = useRef<(() => void) | null>(null)
// 从路径中提取故居名称(starName),如 'chenyun', 'sunzhongshan' 等
// 路径格式:/:moduleName/:starName/:page
@@ -77,106 +81,142 @@ const ResidenceLayoutContent = () => {
OPACITY: [1, 1, 0.6, 0] as number[], // 透明度变化(更平滑的淡出)
}
const resolveAnimation = useCallback(() => {
const callback = animationCompletionCallbackRef.current
const resolve = animationCompletionRef.current
animationCompletionCallbackRef.current = null
animationCompletionRef.current = null
callback?.()
resolve?.()
}, [])
// 清理动画状态
const cleanupAnimation = () => {
const cleanupAnimation = useCallback(() => {
setIsAnimationPlaying(false)
setShowPuzzlePiece(false)
setPuzzlePieceId(null)
setIsFlying(false)
animationInProgressRef.current = false
}
resolveAnimation()
}, [resolveAnimation])
// 执行飞行动画
const executeFlyAnimation = (pieceId: number) => {
if (!residence || !puzzleBoxRef.current || !puzzlePieceRef.current) {
return false
}
const executeFlyAnimation = useCallback(
(pieceId: number) => {
if (!residence || !puzzleBoxRef.current || !puzzlePieceRef.current) {
return false
}
setIsFlying(true)
setIsFlying(true)
// 使用 requestAnimationFrame 确保元素已完全渲染
requestAnimationFrame(() => {
if (!puzzlePieceRef.current || !residence) {
// 使用 requestAnimationFrame 确保元素已完全渲染
requestAnimationFrame(() => {
if (!puzzlePieceRef.current || !residence) {
return
}
flyToAnimation({
fromRef: puzzlePieceRef,
toRef: puzzleBoxRef,
targetPosition: 'center',
duration: ANIMATION_CONFIG.FLY_DURATION,
scale: ANIMATION_CONFIG.SCALE,
opacity: ANIMATION_CONFIG.OPACITY,
ease: [0.25, 0.1, 0.25, 1], // 自定义缓动函数,更自然的加速和减速
onComplete: () => {
if (residence) {
unlockPuzzle(residence, pieceId)
}
cleanupAnimation()
},
})
})
return true
},
[ANIMATION_CONFIG.FLY_DURATION, ANIMATION_CONFIG.OPACITY, ANIMATION_CONFIG.SCALE, cleanupAnimation, puzzleBoxRef, residence, unlockPuzzle]
)
// 等待元素准备就绪并执行动画
const waitForElementsAndAnimate = useCallback(
async (pieceId: number, retryCount = 0): Promise<void> => {
if (!residence) {
cleanupAnimation()
return
}
flyToAnimation({
fromRef: puzzlePieceRef,
toRef: puzzleBoxRef,
targetPosition: 'center',
duration: ANIMATION_CONFIG.FLY_DURATION,
scale: ANIMATION_CONFIG.SCALE,
opacity: ANIMATION_CONFIG.OPACITY,
ease: [0.25, 0.1, 0.25, 1], // 自定义缓动函数,更自然的加速和减速
onComplete: () => {
if (residence) {
unlockPuzzle(residence, pieceId)
}
cleanupAnimation()
},
})
})
// 检查元素是否已准备好
if (puzzleBoxRef.current && puzzlePieceRef.current) {
const success = executeFlyAnimation(pieceId)
if (success) return
}
return true
}
// 如果元素未准备好且未超过最大重试次数,则重试
if (retryCount < ANIMATION_CONFIG.MAX_RETRIES) {
await new Promise((resolve) => setTimeout(resolve, ANIMATION_CONFIG.RETRY_DELAY))
return waitForElementsAndAnimate(pieceId, retryCount + 1)
}
// 等待元素准备就绪并执行动画
const waitForElementsAndAnimate = async (pieceId: number, retryCount = 0): Promise<void> => {
if (!residence) {
// 超过最大重试次数,直接解锁并清理
console.warn('Puzzle animation: 元素未准备好,直接解锁')
unlockPuzzle(residence, pieceId)
cleanupAnimation()
return
}
// 检查元素是否已准备好
if (puzzleBoxRef.current && puzzlePieceRef.current) {
const success = executeFlyAnimation(pieceId)
if (success) return
}
// 如果元素未准备好且未超过最大重试次数,则重试
if (retryCount < ANIMATION_CONFIG.MAX_RETRIES) {
await new Promise((resolve) => setTimeout(resolve, ANIMATION_CONFIG.RETRY_DELAY))
return waitForElementsAndAnimate(pieceId, retryCount + 1)
}
// 超过最大重试次数,直接解锁并清理
console.warn('Puzzle animation: 元素未准备好,直接解锁')
unlockPuzzle(residence, pieceId)
cleanupAnimation()
}
},
[ANIMATION_CONFIG.MAX_RETRIES, ANIMATION_CONFIG.RETRY_DELAY, cleanupAnimation, executeFlyAnimation, puzzleBoxRef, residence, unlockPuzzle]
)
// 处理碎片动画触发(仅支持拼图功能的故居)
const handleTriggerPuzzleAnimation = (pieceId: number) => {
if (!residence || !hasPuzzleFeature) return
const handleTriggerPuzzleAnimation = useCallback(
(pieceId: number, options?: { onComplete?: () => void }) => {
if (!residence || !hasPuzzleFeature) {
options?.onComplete?.()
return Promise.resolve()
}
// 防止重复执行动画
if (animationInProgressRef.current) return
// 防止重复执行动画
if (animationInProgressRef.current) {
options?.onComplete?.()
return Promise.resolve()
}
// 检查碎片是否已解锁
if (isPuzzleUnlocked(residence, pieceId)) return
// 检查碎片是否已解锁
if (isPuzzleUnlocked(residence, pieceId)) {
options?.onComplete?.()
return Promise.resolve()
}
// 标记动画正在进行
animationInProgressRef.current = true
// 标记动画正在进行
animationInProgressRef.current = true
// 开始动画流程:禁用所有操作
setIsAnimationPlaying(true)
setPuzzlePieceId(pieceId)
setShowPuzzlePiece(true)
return new Promise<void>((resolve) => {
animationCompletionRef.current = resolve
animationCompletionCallbackRef.current = options?.onComplete ?? null
// 使用双重 requestAnimationFrame 确保 Portal 渲染完成
requestAnimationFrame(() => {
requestAnimationFrame(async () => {
// 等待初始出现动画(旋转+放大)完成
await new Promise((resolve) => setTimeout(resolve, ANIMATION_CONFIG.APPEAR_DURATION))
// 开始动画流程:禁用所有操作
setIsAnimationPlaying(true)
setPuzzlePieceId(pieceId)
setShowPuzzlePiece(true)
// 等待发光动画显示一段时间,让用户看到碎片
await new Promise((resolve) => setTimeout(resolve, ANIMATION_CONFIG.GLOW_DURATION))
// 使用双重 requestAnimationFrame 确保 Portal 渲染完成
requestAnimationFrame(() => {
requestAnimationFrame(async () => {
// 等待初始出现动画(旋转+放大)完成
await new Promise((resolve) => setTimeout(resolve, ANIMATION_CONFIG.APPEAR_DURATION))
// 等待元素准备就绪并执行飞行动画
await waitForElementsAndAnimate(pieceId)
// 等待发光动画显示一段时间,让用户看到碎片
await new Promise((resolve) => setTimeout(resolve, ANIMATION_CONFIG.GLOW_DURATION))
// 等待元素准备就绪并执行飞行动画
await waitForElementsAndAnimate(pieceId)
})
})
})
})
}
},
[ANIMATION_CONFIG.APPEAR_DURATION, ANIMATION_CONFIG.GLOW_DURATION, hasPuzzleFeature, isPuzzleUnlocked, residence, waitForElementsAndAnimate]
)
// 获取当前路由的视频路径
const videoSrc = useMemo(() => {
@@ -1,6 +1,6 @@
import { getStaticImage, getBackgroundImage } from '@/lib/utils'
import type { MouseEvent } from 'react'
import { useEffect } from 'react'
import { useEffect, useRef, useState } from 'react'
import { useAudioManager } from '@/hooks/useAudioManager'
export interface SuccessAlertProps {
@@ -42,6 +42,46 @@ const SuccessAlert = ({
const { currentSrc, play, stop } = useAudioManager(
audioChannelId ? { mode: 'channel', channelId: audioChannelId } : { mode: 'global' }
)
const contentRef = useRef<HTMLDivElement>(null)
const [shouldIndent, setShouldIndent] = useState(false)
useEffect(() => {
const element = contentRef.current
if (!element || !content) {
setShouldIndent(false)
return
}
const lineHeight = Number.parseFloat(window.getComputedStyle(element).lineHeight)
if (!lineHeight) {
setShouldIndent(false)
return
}
setShouldIndent(element.scrollHeight - lineHeight > 1)
}, [content, visible])
useEffect(() => {
if (!content) return
const handleResize = () => {
const element = contentRef.current
if (!element) return
const lineHeight = Number.parseFloat(window.getComputedStyle(element).lineHeight)
if (!lineHeight) {
setShouldIndent(false)
return
}
setShouldIndent(element.scrollHeight - lineHeight > 1)
}
window.addEventListener('resize', handleResize)
return () => window.removeEventListener('resize', handleResize)
}, [content])
const contentStyle = shouldIndent ? { textIndent: '2em' } : undefined
// 弹窗显示时自动播放音频
useEffect(() => {
@@ -105,7 +145,11 @@ const SuccessAlert = ({
{/* 内容文本 */}
{content && (
<div className="text-white text-4xl font-medium max-w-[1600px] leading-relaxed px-20">
<div
ref={contentRef}
className="text-white text-4xl font-medium max-w-[1600px] leading-relaxed px-20"
style={contentStyle}
>
{content}
</div>
)}
+299 -270
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@@ -1,34 +1,8 @@
import { useCallback, useEffect, useRef, useState } from 'react'
import { cn } from '@/lib/utils'
import type { MatchQuizPanelProps } from './types'
import { useScale } from '@/contexts/ScaleContext'
import type { MatchQuizItem, MatchQuizPanelProps } from './types'
/**
* 连线题面板组件
* 支持移动端触摸操作
*
* @example
* ```tsx
* <MatchQuizPanel
* visible={true}
* title="请将日期与对应的事件连线"
* leftItems={[
* { id: "1", label: "1892-1898年" },
* { id: "2", label: "1919-1923年" },
* ]}
* rightItems={[
* { id: "a", label: "在绍兴三味书屋求学积淀" },
* { id: "b", label: "于北京八道湾参加新文化运动" },
* ]}
* correctMatches={[
* { leftId: "1", rightId: "a" },
* { leftId: "2", rightId: "b" },
* ]}
* onSubmit={(matches, isCorrect) => {
* console.log("匹配结果:", matches, "是否正确:", isCorrect);
* }}
* />
* ```
*/
const MatchQuizPanel = ({
visible,
zIndex = 10000,
@@ -41,23 +15,26 @@ const MatchQuizPanel = ({
onError,
disabled = false,
}: MatchQuizPanelProps) => {
const { scale } = useScale()
const [matches, setMatches] = useState<Array<{ leftId: string; rightId: string }>>([])
const [selectedLeftId, setSelectedLeftId] = useState<string | null>(null)
const [error, setError] = useState<string>('')
const containerRef = useRef<HTMLDivElement>(null)
const middleRef = useRef<HTMLDivElement>(null)
const leftColRef = useRef<HTMLDivElement>(null)
const rightColRef = useRef<HTMLDivElement>(null)
const quizAreaRef = useRef<HTMLDivElement>(null)
const leftItemRefs = useRef<Record<string, HTMLDivElement | null>>({})
const rightItemRefs = useRef<Record<string, HTMLDivElement | null>>({})
// 当前错误的连线对,用于做红色高亮+抖动反馈
// ✓/✕ 圆点的 ref
const leftDotRefs = useRef<Record<string, HTMLDivElement | null>>({})
const rightDotRefs = useRef<Record<string, HTMLDivElement | null>>({})
const [errorPairs, setErrorPairs] = useState<Array<{ leftId: string; rightId: string }>>([])
const [leftCenters, setLeftCenters] = useState<Record<string, number>>({})
const [rightCenters, setRightCenters] = useState<Record<string, number>>({})
const [middleHeight, setMiddleHeight] = useState<number>(300)
// 连线端点坐标(相对于 quizArea)
const [lineAnchors, setLineAnchors] = useState<
Record<string, { startX: number; startY: number; endX: number; endY: number }>
>({})
const [svgSize, setSvgSize] = useState({ width: 0, height: 300 })
const rafIdRef = useRef<number | null>(null)
const useRowAlignedDesktopLayout = leftItems.length === rightItems.length
// 当窗口关闭时,重置状态
useEffect(() => {
if (!visible) {
setMatches([])
@@ -67,11 +44,9 @@ const MatchQuizPanel = ({
}
}, [visible])
// 处理左列项点击
const handleLeftItemClick = (leftId: string) => {
if (disabled) return
// 如果已经匹配过,先取消匹配
const existingMatch = matches.find((m) => m.leftId === leftId)
if (existingMatch) {
setMatches(matches.filter((m) => m.leftId !== leftId))
@@ -80,41 +55,35 @@ const MatchQuizPanel = ({
return
}
// 如果已经选中了另一个左项,取消之前的选中
if (selectedLeftId && selectedLeftId !== leftId) {
setSelectedLeftId(leftId)
setError('')
return
}
// 切换选中状态
setSelectedLeftId(selectedLeftId === leftId ? null : leftId)
setError('')
}
// 处理右列项点击
const handleRightItemClick = (rightId: string) => {
if (disabled) return
// 如果没有选中左项,直接返回
if (!selectedLeftId) return
// 如果已经匹配过,先取消匹配
const existingMatch = matches.find((m) => m.rightId === rightId)
if (existingMatch) {
setMatches(matches.filter((m) => m.rightId !== rightId))
setSelectedLeftId(null)
if (existingMatch.leftId === selectedLeftId) {
setMatches(matches.filter((m) => m.rightId !== rightId))
setSelectedLeftId(null)
}
setError('')
return
}
// 创建新的匹配
const newMatch = { leftId: selectedLeftId, rightId }
const newMatches = [...matches, newMatch]
// 每次连线后立即校验当前所有连线是否存在错误
const wrongMatches =
correctMatches?.filter(() => true) && // 保证 correctMatches 存在时才校验
correctMatches?.filter(() => true) &&
newMatches.filter(
(match) =>
!correctMatches?.some((cm) => cm.leftId === match.leftId && cm.rightId === match.rightId)
@@ -123,7 +92,6 @@ const MatchQuizPanel = ({
const hasError = !!wrongMatches && wrongMatches.length > 0
if (hasError && wrongMatches) {
// 记录错误连线对,用于红色高亮+抖动反馈
setErrorPairs(wrongMatches)
setMatches(newMatches)
setSelectedLeftId(null)
@@ -137,9 +105,9 @@ const MatchQuizPanel = ({
} else {
errorMsg = '连线不正确,请重新尝试!'
}
setError(errorMsg)
onError?.(errorMsg)
// 短暂展示错误状态(变红+抖动),随后只清空错误连线,保留已答对的连线
setTimeout(() => {
setMatches((prev) =>
prev.filter(
@@ -151,93 +119,124 @@ const MatchQuizPanel = ({
return
}
// 没有错误时,正常记录匹配
setMatches(newMatches)
setSelectedLeftId(null)
setError('')
// 如果没有错误且所有项都已连完,则认为答题成功
if (newMatches.length === leftItems.length && newMatches.length === rightItems.length) {
onSubmit?.(newMatches, true)
}
}
// 获取左项是否已匹配
const isLeftItemMatched = (leftId: string) => {
return matches.some((m) => m.leftId === leftId)
}
const isLeftItemMatched = (leftId: string) => matches.some((m) => m.leftId === leftId)
const isRightItemMatched = (rightId: string) => matches.some((m) => m.rightId === rightId)
// 获取右项是否已匹配
const isRightItemMatched = (rightId: string) => {
return matches.some((m) => m.rightId === rightId)
}
const getAnchorForMatch = useCallback(
(match: { leftId: string; rightId: string }) => {
const quizAreaEl = quizAreaRef.current
if (!quizAreaEl) return null
const measureCenters = useCallback(() => {
const middleEl = middleRef.current
if (!middleEl) return
const leftCard = leftItemRefs.current[match.leftId]
const rightCard = rightItemRefs.current[match.rightId]
const leftDot = leftDotRefs.current[match.leftId]
const rightDot = rightDotRefs.current[match.rightId]
if (!leftCard || !rightCard || !leftDot || !rightDot) return null
const middleRect = middleEl.getBoundingClientRect()
const nextLeft: Record<string, number> = {}
const nextRight: Record<string, number> = {}
const areaRect = quizAreaEl.getBoundingClientRect()
const leftAnchorRect = leftDot.getBoundingClientRect()
const rightAnchorRect = rightDot.getBoundingClientRect()
// 显式同步中间连线层高度,避免因 flex/stretch/内容换行导致坐标系基准漂移
const leftRect = leftColRef.current?.getBoundingClientRect()
const rightRect = rightColRef.current?.getBoundingClientRect()
const nextMiddleHeight = Math.max(leftRect?.height ?? 0, rightRect?.height ?? 0, 300)
setMiddleHeight(nextMiddleHeight)
return {
startX: (leftAnchorRect.left + leftAnchorRect.width / 2 - areaRect.left) / scale,
startY: (leftAnchorRect.top + leftAnchorRect.height / 2 - areaRect.top) / scale,
endX: (rightAnchorRect.left + rightAnchorRect.width / 2 - areaRect.left) / scale,
endY: (rightAnchorRect.top + rightAnchorRect.height / 2 - areaRect.top) / scale,
}
},
[scale]
)
for (const item of leftItems) {
const el = leftItemRefs.current[item.id]
if (!el) continue
const rect = el.getBoundingClientRect()
nextLeft[item.id] = rect.top + rect.height / 2 - middleRect.top
}
const measureAnchors = useCallback(() => {
const quizAreaEl = quizAreaRef.current
if (!quizAreaEl) return
for (const item of rightItems) {
const el = rightItemRefs.current[item.id]
if (!el) continue
const rect = el.getBoundingClientRect()
nextRight[item.id] = rect.top + rect.height / 2 - middleRect.top
}
setLeftCenters(nextLeft)
setRightCenters(nextRight)
}, [leftItems, rightItems])
const scheduleMeasure = useCallback(() => {
if (rafIdRef.current !== null) {
cancelAnimationFrame(rafIdRef.current)
rafIdRef.current = null
}
// 双 RAF:等待浏览器完成一帧布局/绘制(含 transform/transition/pulse 的本帧生效)
rafIdRef.current = requestAnimationFrame(() => {
rafIdRef.current = requestAnimationFrame(() => {
rafIdRef.current = null
measureCenters()
})
const areaRect = quizAreaEl.getBoundingClientRect()
setSvgSize({
width: areaRect.width / scale,
height: areaRect.height / scale,
})
}, [measureCenters])
// 首次展示、匹配变化、选中/错误状态变化都会影响位置(含动画/缩放),延后一帧再测
const next: Record<string, { startX: number; startY: number; endX: number; endY: number }> = {}
for (const match of matches) {
const anchor = getAnchorForMatch(match)
if (!anchor) continue
next[`${match.leftId}-${match.rightId}`] = anchor
}
setLineAnchors(next)
}, [getAnchorForMatch, matches, scale])
const scheduleMeasure = useCallback(
(mode: 'all' | 'new-only' = 'all') => {
if (rafIdRef.current !== null) {
cancelAnimationFrame(rafIdRef.current)
rafIdRef.current = null
}
rafIdRef.current = requestAnimationFrame(() => {
rafIdRef.current = requestAnimationFrame(() => {
rafIdRef.current = null
if (mode === 'all') {
measureAnchors()
return
}
const quizAreaEl = quizAreaRef.current
if (!quizAreaEl) return
const areaRect = quizAreaEl.getBoundingClientRect()
setSvgSize({
width: areaRect.width / scale,
height: areaRect.height / scale,
})
setLineAnchors((prev) => {
const next: Record<
string,
{ startX: number; startY: number; endX: number; endY: number }
> = {}
for (const match of matches) {
const key = `${match.leftId}-${match.rightId}`
next[key] = prev[key] ??
getAnchorForMatch(match) ?? { startX: 0, startY: 0, endX: 0, endY: 0 }
}
return next
})
})
})
},
[getAnchorForMatch, matches, measureAnchors, scale]
)
useEffect(() => {
if (!visible) return
scheduleMeasure()
}, [visible, matches.length, errorPairs.length, selectedLeftId, scheduleMeasure])
scheduleMeasure('new-only')
}, [visible, matches, scheduleMeasure])
// 监听尺寸变化(窗口 resize / 容器尺寸变化 / 文本换行)
useEffect(() => {
if (!visible) return
const middleEl = middleRef.current
if (!middleEl) return
const quizAreaEl = quizAreaRef.current
if (!quizAreaEl) return
const handleResize = () => scheduleMeasure()
window.addEventListener('resize', handleResize)
const ro = new ResizeObserver(() => scheduleMeasure())
ro.observe(middleEl)
ro.observe(quizAreaEl)
if (containerRef.current) ro.observe(containerRef.current)
if (leftColRef.current) ro.observe(leftColRef.current)
if (rightColRef.current) ro.observe(rightColRef.current)
return () => {
window.removeEventListener('resize', handleResize)
@@ -246,6 +245,125 @@ const MatchQuizPanel = ({
}
}, [visible, scheduleMeasure])
const renderLeftItem = (item: MatchQuizItem) => {
const isMatched = isLeftItemMatched(item.id)
const isSelected = selectedLeftId === item.id
const isError = errorPairs.some((p) => p.leftId === item.id)
return (
<div
key={item.id}
ref={(el) => {
leftItemRefs.current[item.id] = el
}}
className={cn(
'relative px-4 md:px-6 py-3 md:py-4 rounded-xl border-2 transition-all duration-200',
'text-[20px] md:text-[28px] leading-relaxed cursor-pointer',
'touch-manipulation',
disabled || isMatched ? 'opacity-60 cursor-not-allowed' : 'cursor-pointer',
isError
? 'bg-[#fbe9e9] text-[#b91c1c] border-[#fca5a5] shadow-[0_0_15px_rgba(248,113,113,0.7)] scale-105 animate-pulse'
: isSelected
? 'bg-[#d4a574] text-[#5c3e2e] border-[#f0be75] shadow-lg scale-105'
: isMatched
? 'bg-[#3a3020] text-[#d4c5a9] border-[#8b7355]'
: 'bg-[#d7b888] text-[#5c3e2e] border-[#d4c5a9] hover:bg-linear-to-r hover:from-[#ddf3e1] hover:to-[#fbdd97] hover:border-[#f0be75]'
)}
onClick={() => handleLeftItemClick(item.id)}
onTouchStart={(e) => {
e.currentTarget.classList.add('scale-105')
}}
onTouchEnd={(e) => {
e.currentTarget.classList.remove('scale-105')
}}
>
{item.label}
{isError && (
<div
ref={(el) => {
leftDotRefs.current[item.id] = el
}}
className="absolute -right-2 md:-right-4 top-1/2 -translate-y-1/2 w-4 h-4 md:w-6 md:h-6 bg-red-400 rounded-full flex items-center justify-center shadow-[0_0_10px_rgba(248,113,113,0.8)]"
>
<span className="text-white text-[10px] md:text-xs">✕</span>
</div>
)}
{!isError && isMatched && (
<div
ref={(el) => {
leftDotRefs.current[item.id] = el
}}
className="absolute -right-2 md:-right-4 top-1/2 -translate-y-1/2 w-4 h-4 md:w-6 md:h-6 bg-green-500 rounded-full flex items-center justify-center"
>
<span className="text-white text-xs md:text-sm">✓</span>
</div>
)}
</div>
)
}
const renderRightItem = (item: MatchQuizItem) => {
const isMatched = isRightItemMatched(item.id)
const isError = errorPairs.some((p) => p.rightId === item.id)
return (
<div
key={item.id}
ref={(el) => {
rightItemRefs.current[item.id] = el
}}
className={cn(
'relative px-4 md:px-6 py-3 md:py-4 rounded-xl border-2 transition-all duration-200',
'text-[20px] md:text-[28px] leading-relaxed',
'touch-manipulation',
disabled || isMatched
? 'opacity-60 cursor-not-allowed'
: selectedLeftId
? 'cursor-pointer'
: 'cursor-default',
isError
? 'bg-[#fbe9e9] text-[#b91c1c] border-[#fca5a5] shadow-[0_0_15px_rgba(248,113,113,0.7)] scale-105 animate-pulse'
: isMatched
? 'bg-[#3a3020] text-[#d4c5a9] border-[#8b7355]'
: selectedLeftId
? 'bg-[#d7b888] text-[#5c3e2e] border-[#d4c5a9] hover:bg-linear-to-r hover:from-[#ddf3e1] hover:to-[#fbdd97] hover:border-[#f0be75]'
: 'bg-[#d7b888]/60 text-[#5c3e2e]/60 border-[#d4c5a9]/60'
)}
onClick={() => handleRightItemClick(item.id)}
onTouchStart={(e) => {
if (selectedLeftId) {
e.currentTarget.classList.add('scale-105')
}
}}
onTouchEnd={(e) => {
e.currentTarget.classList.remove('scale-105')
}}
>
{item.label}
{isError && (
<div
ref={(el) => {
rightDotRefs.current[item.id] = el
}}
className="absolute -left-2 md:-left-4 top-1/2 -translate-y-1/2 w-4 h-4 md:w-6 md:h-6 bg-red-400 rounded-full flex items-center justify-center shadow-[0_0_10px_rgba(248,113,113,0.8)]"
>
<span className="text-white text-[10px] md:text-xs">✕</span>
</div>
)}
{!isError && isMatched && (
<div
ref={(el) => {
rightDotRefs.current[item.id] = el
}}
className="absolute -left-2 md:-left-4 top-1/2 -translate-y-1/2 w-4 h-4 md:w-6 md:h-6 bg-green-500 rounded-full flex items-center justify-center"
>
<span className="text-white text-xs md:text-sm">✓</span>
</div>
)}
</div>
)
}
if (!visible) return null
return (
@@ -255,13 +373,9 @@ const MatchQuizPanel = ({
ref={containerRef}
>
<div className="relative w-full max-w-[1728px] h-full max-h-[972px] flex flex-col items-center justify-center p-4 md:p-8">
{/* 题干卡片 */}
<div className="w-full max-w-[1700px] rounded-[32px] bg-black/90 px-6 md:px-20 py-6 md:py-8 shadow-[0_20px_60px_rgba(240,190,117,0.8)] border-4 border-[#d4c5a9] mb-4 md:mb-8">
<div className="text-[24px] md:text-[34px] leading-relaxed text-white text-center">
{title}
</div>
<div className="text-[24px] md:text-[34px] leading-relaxed text-white">{title}</div>
{/* 答案反馈 */}
{error && (
<div className="mt-4 md:mt-5 text-center text-[20px] md:text-[26px] text-[#fcbe53]">
{error}
@@ -269,163 +383,78 @@ const MatchQuizPanel = ({
)}
</div>
{/* 连线区域 */}
<div className="w-full max-w-[1600px] flex flex-col md:flex-row gap-4 md:gap-8 items-start md:items-stretch justify-center">
{/* 左列:日期 */}
<div ref={leftColRef} className="w-full md:w-1/2 flex flex-col gap-3 md:gap-4">
{leftItems.map((item) => {
const isMatched = isLeftItemMatched(item.id)
const isSelected = selectedLeftId === item.id
const isError = errorPairs.some((p) => p.leftId === item.id)
return (
<div
key={item.id}
ref={(el) => {
leftItemRefs.current[item.id] = el
}}
className={cn(
'relative px-4 md:px-6 py-3 md:py-4 rounded-xl border-2 transition-all duration-200',
'text-[20px] md:text-[28px] leading-relaxed cursor-pointer',
'touch-manipulation', // 优化移动端触摸
disabled || isMatched ? 'opacity-60 cursor-not-allowed' : 'cursor-pointer',
isError
? 'bg-[#fbe9e9] text-[#b91c1c] border-[#fca5a5] shadow-[0_0_15px_rgba(248,113,113,0.7)] scale-105 animate-pulse'
: isSelected
? 'bg-[#d4a574] text-[#5c3e2e] border-[#f0be75] shadow-lg scale-105'
: isMatched
? 'bg-[#3a3020] text-[#d4c5a9] border-[#8b7355]'
: 'bg-[#d7b888] text-[#5c3e2e] border-[#d4c5a9] hover:bg-linear-to-r hover:from-[#ddf3e1] hover:to-[#fbdd97] hover:border-[#f0be75]'
)}
onClick={() => handleLeftItemClick(item.id)}
onTouchStart={(e) => {
// 移动端触摸优化
e.currentTarget.classList.add('scale-105')
}}
onTouchEnd={(e) => {
e.currentTarget.classList.remove('scale-105')
}}
>
{item.label}
{isError && (
<div className="absolute -right-2 md:-right-4 top-1/2 -translate-y-1/2 w-4 h-4 md:w-6 md:h-6 bg-red-400 rounded-full flex items-center justify-center shadow-[0_0_10px_rgba(248,113,113,0.8)]">
<span className="text-white text-[10px] md:text-xs">✕</span>
</div>
)}
{!isError && isMatched && (
<div className="absolute -right-2 md:-right-4 top-1/2 -translate-y-1/2 w-4 h-4 md:w-6 md:h-6 bg-green-500 rounded-full flex items-center justify-center">
<span className="text-white text-xs md:text-sm">✓</span>
</div>
)}
</div>
)
})}
</div>
{/* 中间连线区域(移动端隐藏,桌面端显示) */}
<div
ref={middleRef}
className="hidden md:block w-16 relative shrink-0"
style={{ height: middleHeight }}
>
{/* 绘制连线 */}
<svg className="absolute inset-0 w-full h-full pointer-events-none overflow-visible">
{matches.map((match, index) => {
const leftItem = leftItems.find((item) => item.id === match.leftId)
const rightItem = rightItems.find((item) => item.id === match.rightId)
if (!leftItem || !rightItem) return null
const startY = leftCenters[match.leftId]
const endY = rightCenters[match.rightId]
if (startY === undefined || endY === undefined) return null
return (
<line
key={`${match.leftId}-${match.rightId}-${index}`}
x1="0"
y1={startY}
x2="100%"
y2={endY}
stroke="#f0be75"
strokeWidth="3"
strokeDasharray="5,5"
markerEnd="url(#arrowhead)"
/>
)
})}
{/* 箭头标记定义 */}
<defs>
<marker
id="arrowhead"
markerWidth="10"
markerHeight="10"
refX="9"
refY="3"
orient="auto"
>
<polygon points="0 0, 10 3, 0 6" fill="#f0be75" />
</marker>
</defs>
</svg>
</div>
{/* 右列:事件 */}
<div ref={rightColRef} className="w-full md:w-1/2 flex flex-col gap-3 md:gap-4">
{rightItems.map((item) => {
const isMatched = isRightItemMatched(item.id)
const isError = errorPairs.some((p) => p.rightId === item.id)
return (
<div
key={item.id}
ref={(el) => {
rightItemRefs.current[item.id] = el
}}
className={cn(
'relative px-4 md:px-6 py-3 md:py-4 rounded-xl border-2 transition-all duration-200',
'text-[20px] md:text-[28px] leading-relaxed',
'touch-manipulation', // 优化移动端触摸
disabled || isMatched
? 'opacity-60 cursor-not-allowed'
: selectedLeftId
? 'cursor-pointer'
: 'cursor-default',
isError
? 'bg-[#fbe9e9] text-[#b91c1c] border-[#fca5a5] shadow-[0_0_15px_rgba(248,113,113,0.7)] scale-105 animate-pulse'
: isMatched
? 'bg-[#3a3020] text-[#d4c5a9] border-[#8b7355]'
: selectedLeftId
? 'bg-[#d7b888] text-[#5c3e2e] border-[#d4c5a9] hover:bg-linear-to-r hover:from-[#ddf3e1] hover:to-[#fbdd97] hover:border-[#f0be75]'
: 'bg-[#d7b888]/60 text-[#5c3e2e]/60 border-[#d4c5a9]/60'
)}
onClick={() => handleRightItemClick(item.id)}
onTouchStart={(e) => {
if (selectedLeftId) {
e.currentTarget.classList.add('scale-105')
}
}}
onTouchEnd={(e) => {
e.currentTarget.classList.remove('scale-105')
}}
>
{item.label}
{isError && (
<div className="absolute -left-2 md:-left-4 top-1/2 -translate-y-1/2 w-4 h-4 md:w-6 md:h-6 bg-red-400 rounded-full flex items-center justify-center shadow-[0_0_10px_rgba(248,113,113,0.8)]">
<span className="text-white text-[10px] md:text-xs">✕</span>
</div>
)}
{!isError && isMatched && (
<div className="absolute -left-2 md:-left-4 top-1/2 -translate-y-1/2 w-4 h-4 md:w-6 md:h-6 bg-green-500 rounded-full flex items-center justify-center">
<span className="text-white text-xs md:text-sm">✓</span>
</div>
)}
</div>
)
})}
</div>
{/* 移动端 */}
<div className="w-full max-w-[1600px] md:hidden flex flex-col gap-4 items-start justify-center">
<div className="w-full flex flex-col gap-3">{leftItems.map(renderLeftItem)}</div>
<div className="w-full flex flex-col gap-3">{rightItems.map(renderRightItem)}</div>
</div>
{/* 桌面端 */}
<div ref={quizAreaRef} className="hidden md:block w-full max-w-[1600px] relative">
{/* SVG 覆盖整个题目区域,用绝对像素坐标画线 */}
<svg
className="absolute inset-0 pointer-events-none overflow-visible z-10"
width={svgSize.width}
height={svgSize.height}
viewBox={`0 0 ${Math.max(svgSize.width, 1)} ${Math.max(svgSize.height, 1)}`}
>
{matches.map((match, index) => {
const key = `${match.leftId}-${match.rightId}`
const anchor = lineAnchors[key]
if (!anchor) return null
return (
<line
key={`${key}-${index}`}
x1={anchor.startX}
y1={anchor.startY}
x2={anchor.endX}
y2={anchor.endY}
stroke="#f0be75"
strokeWidth="3"
strokeDasharray="5,5"
markerEnd="url(#arrowhead)"
/>
)
})}
<defs>
<marker
id="arrowhead"
markerWidth="10"
markerHeight="10"
refX="9"
refY="3"
orient="auto"
>
<polygon points="0 0, 10 3, 0 6" fill="#f0be75" />
</marker>
</defs>
</svg>
{useRowAlignedDesktopLayout ? (
<div className="grid grid-cols-[minmax(0,1fr)_64px_minmax(0,1fr)] gap-x-8 gap-y-4 items-stretch">
{leftItems.map((leftItem, index) => {
const rightItem = rightItems[index]
if (!rightItem) return null
return (
<div key={`row-${leftItem.id}-${rightItem.id}`} className="contents">
<div className="min-h-full">{renderLeftItem(leftItem)}</div>
<div className="w-16" />
<div className="min-h-full">{renderRightItem(rightItem)}</div>
</div>
)
})}
</div>
) : (
<div className="flex gap-8 items-stretch justify-center">
<div className="w-1/2 flex flex-col gap-4">{leftItems.map(renderLeftItem)}</div>
<div className="w-16 shrink-0" />
<div className="w-1/2 flex flex-col gap-4">{rightItems.map(renderRightItem)}</div>
</div>
)}
</div>
{/* 移动端连线提示 */}
<div className="md:hidden mt-4 text-center text-[18px] text-white/80">
请先点击左侧日期,再点击右侧对应的事件进行连线
</div>