feat: add progression logic for puzzle residences
- Implemented functions to manage puzzle progress including checking if residences are started, complete, and unlocked. - Added utility functions to retrieve piece IDs based on residence and route. - Introduced a new TypeScript file for progression management. - Integrated puzzle data configuration and residence data for seamless progression tracking.
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@@ -21,14 +21,23 @@ export const RongdeshengRoutes: RouteObject[] = [
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{
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index: true,
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element: <HomePage />,
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handle: {
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videoSrc: 'video/rongdesheng/rongdesheng_lukou.mp4',
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} as VideoRouteHandle,
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},
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{
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path: 'home',
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element: <HomePage />,
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handle: {
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videoSrc: 'video/rongdesheng/rongdesheng_lukou.mp4',
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} as VideoRouteHandle,
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},
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{
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path: 'place1',
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element: <RongdeshengPlace1 />,
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handle: {
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videoSrc: 'video/rongdesheng/rongdesheng_1.mp4',
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} as VideoRouteHandle,
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},
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{
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path: 'place2',
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